Welcome to osm2city's documentation! ==================================== While the article on FlightGear's Wiki_ presents in general terms what ``osm2city`` is and which features it has, this manual goes into depth with many aspects of generating scenery objects based on OpenStreetMap_ (OSM) data and deploying/using them in FlightGear_. .. _FlightGear: http://www.flightgear.org/ .. _Wiki: http://wiki.flightgear.org/Osm2city.py .. _OpenStreetMap: http://www.osm.org/ Before you generate your own sceneries, you might want to get familiar with the output of ``osm2city`` by first deploying some of the downloadable osm2city sceneries and have a look at chapter :ref:`Using Generated Scenery `. See amongst others `Areas populated with osm2city scenery `_ or look for announcements in the Sceneries_ part of the FlightGear Forums. .. _Sceneries: http://forum.flightgear.org/viewforum.php?f=5 ``User`` in the context of this guide means the end user in FlightGear using osm2city generated sceneries. ``Builder`` means a person using osm2city to generate a scenery. **Contents:** .. toctree:: :maxdepth: 2 using installation preparation generation parameters how_it_works appendix **Indices and tables:** * :ref:`genindex` * :ref:`modindex` * :ref:`search`